RT @mashable: This Conference Hopes to Be TED for Video Games http://t.co/NoT86TzVIl
May 08, 2013
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This Conference Hopes to Be TED for Video Games
Jamin Warren saw a problem with video game conferences. They only addressed the needs of two groups of people: those who consume video games and the developers who make them. As the co-founder of the print and digital publication Kill Screen, Warren says his goal was to explore the intersection between culture and games, and how they influence each other.
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